Kalimando
Kalimando
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Sculpting Practice 05-08-24
Did a timelapse of a sculpture I did while I was waiting for some friends to finish long game of CS.
Переглядів: 49

Відео

Local Color - [Knockout]
Переглядів 1022 місяці тому
knockout.chat/ Music = Rival Cruise - Projections
HELLDIVERS 2 Intro Cutscene
Переглядів 1094 місяці тому
HELLDIVERS 2 Intro Cutscene
I'm certified for six feet or under in HELLDIVERS2
Переглядів 104 місяці тому
Helldivers 2 reminds me a lot of how MGSV plays mixed with the co-op of peace-walker where you make a weird loadout and try and make it work for a long mission with side objectives and surprises. Needless to say this is right up my alley. Looks very good despite the low capture quality I recorded at but when you live in the boonies its hard to justify uploading a video for 8 hours.
Linda Cube Again - Palworld for a simpler time
Переглядів 1434 місяці тому
Linda Cube is a game wherein you must rescue the native creatures of Neo Kenya with who else but LINDA. The game was translated to english by a team of dedicated people recently and I had plenty of reason to play it. Originally released in 1997 its almost 30 years old now but plays just fine.
Our shelves simply cannot hold in Abiotic Factor
Переглядів 245 місяців тому
Abiotic factor has a demo available, and me and some friends played through it. We ended up playing for almost five hours. It has crafting and combat as well as horror and stealth elements. The goals based approach to the crafting and progression make sure you always have a reason to keep moving forward and exploring. Its seems to have a lot going for it. Part END
Finding our shelves in Abiotic Factor
Переглядів 265 місяців тому
Abiotic factor has a demo available, and me and some friends played through it. We ended up playing for almost five hours. The game combines the aesthetic of half-life and deus ex style visuals with a sort of linear story inside a complex. It has crafting and combat as well as horror and stealth elements. The goals based approach to the crafting and progression make sure you always have a reaso...
I'm really more of an NTSC guy in PALWORLD
Переглядів 1615 місяців тому
Palworld is a game which lets you live out you fantasies of having a Nintendo game made for a personal computer. To save you time and energy they have simply combined the premises of various popular games into a single experience so you can decide how bad of an idea that is in less time. I currently like it.
Not a Crook - TVGirl
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31
Lethal Company - Good Company
Переглядів 226 місяців тому
Lethal company is a game where you join public servers and try not to aggravate the host long enough to make fun memories. Its name is a direct reference to the idea that your friends are just as dangerous to you as the creatures.
Lethal Company - Found a bug
Переглядів 4047 місяців тому
Some highlights
A Season in Son of the Forest
Переглядів 46Рік тому
A Season in Son of the Forest
A walk in the Forest
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But for the angry locals the terrain is quite pleasant.
Son of the Florist
Переглядів 48Рік тому
Life comes at you fast. Get protected with CREEPY ARMOR
Elden Ring Co-op Randomizer: Log One
Переглядів 12Рік тому
Elden Ring Co-op Randomizer: Log One
HL2 Beta Strider Timelapse
Переглядів 235Рік тому
HL2 Beta Strider Timelapse
HL2 Beta Super Soldier Timelapse
Переглядів 356Рік тому
HL2 Beta Super Soldier Timelapse
I found the Golden Light
Переглядів 422 роки тому
I found the Golden Light
Creating a Physics Prop for Source
Переглядів 2 тис.2 роки тому
Creating a Physics Prop for Source
HL2 Airboat Remaster
Переглядів 2,1 тис.3 роки тому
HL2 Airboat Remaster
Buggy Remastered Showcase
Переглядів 1,8 тис.3 роки тому
Buggy Remastered Showcase
Blatto Arm Test - VRChat Avatar
Переглядів 2864 роки тому
Blatto Arm Test - VRChat Avatar
Fluid Container Rendering in Half Life: Alyx
Переглядів 10 тис.4 роки тому
Fluid Container Rendering in Half Life: Alyx
Sub Rosa - Instant Insanity
Переглядів 7114 роки тому
Sub Rosa - Instant Insanity
FINAL FANTASY VII REMAKE - JENOVA Dreamweaver Boss - Music Only
Переглядів 1,2 млн4 роки тому
FINAL FANTASY VII REMAKE - JENOVA Dreamweaver Boss - Music Only
Drifter Monster Model - Timelapse and In-Game Version
Переглядів 395 років тому
Drifter Monster Model - Timelapse and In-Game Version
Hulk Monster Model - Timelapse and In-Game Version
Переглядів 375 років тому
Hulk Monster Model - Timelapse and In-Game Version
The Wolf of Saturn Six Million Health
Переглядів 655 років тому
The Wolf of Saturn Six Million Health
Warframe - Exploiter Orb
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Warframe - Exploiter Orb
Garrysmod - Animated Spacebox Test
Переглядів 2385 років тому
Garrysmod - Animated Spacebox Test

КОМЕНТАРІ

  • @4Lv4r0c
    @4Lv4r0c 20 годин тому

    I like how people also feel the same… I almost cry for the emotion in the phase 3… just an old gamer here.

  • @alkaseltzerboulevard1046
    @alkaseltzerboulevard1046 4 дні тому

    Just like the game itself, this isjust a MUCH shittier version of the original

  • @grouchgaming1033
    @grouchgaming1033 4 дні тому

    Anyone else noticing the classic cursor sounds in Phase 3?

  • @scottthompson9720
    @scottthompson9720 Місяць тому

    This is way too complicated for anyone with a LIFE that just wants to make maps and models for this outdated game engine from 1883 lol VERY STRESSFUL dealing with Source >:(

    • @KalimandoMalivol
      @KalimandoMalivol Місяць тому

      There are faster and easier ways of accomplishing what this video is meant to teach. It ended up going long because I tried teaching blender and source at the same time. At the time I just felt that constantly decompiling models does you a disservice in the long run as its harder to understand why things break when you only build half the machine.

  • @Joseph-nx5gv
    @Joseph-nx5gv Місяць тому

    Man the person playing sucks lol

  • @albrechtstein8547
    @albrechtstein8547 Місяць тому

    The retro part is amazing.

  • @metaknight3116
    @metaknight3116 Місяць тому

    I think I can collectively speak for everyone when I say we all lost our crap when the Phase 3 theme started playing

  • @Alexia-ys6yx
    @Alexia-ys6yx 2 місяці тому

    Going back now and thinking "Yeah this is the most boring version of the Jenova theme in the remake games" is crazy. This was one of my favourite songs when remake came out. Now with rebirth it's just so far behind everything.

  • @vtgplayz
    @vtgplayz 2 місяці тому

    I know people are here for the Classic Jenova theme part, but god dammit if the 1st Phase isn’t sinister, badass, dramatic, and so rich in energy 🔥🔥despite the angelic chorus, this sounds miserable , exciting and demonic all in one 😈😈

    • @NeoakiraIV
      @NeoakiraIV 2 місяці тому

      I remember my first run like maaaaan I wish they added the alien synch feel but I dig this beat then when it got to phase 3 I was like HOLY CRAP IM IN DANGER

    • @vtgplayz
      @vtgplayz 2 місяці тому

      @@NeoakiraIV facts ! I wish they kept it for Rebirth 🙄

  • @radio_demon2sHusband
    @radio_demon2sHusband 3 місяці тому

    How do you move the the rest of the arms-?

  • @JoshuaRAWRR
    @JoshuaRAWRR 3 місяці тому

    I started crying when I hit phase 3 for the first time, took me straight back to my childhood.

  • @shinjid3705
    @shinjid3705 4 місяці тому

    phase 3 damn it iwas fking awesome hearing that XDDDDD plus me struggling at hard mode hahahahah had to get really serious

  • @sor90
    @sor90 4 місяці тому

    9:56 is the part where you sit up straight, crack your neck and get dangerous.

  • @qazirat
    @qazirat 4 місяці тому

    where do you download?

  • @ASNS117Zero
    @ASNS117Zero 4 місяці тому

    So. I feel like phase 3 could have been a *lot* better in this fight, and it got carried pretty hard by the musical nostalgia. It just suffers from the boss having *way* too much health, while simultaneously not really *doing* much. And, frankly, it absolutely *wastes* the epic musical drop into phase 3. Uematsu was fucking *cooking* here, and the game design people left him hanging. A few things I would have done. 1: Lower the HP of phases 1 and 2 by like 50% to 75%. Have them be a single healthbar. When you deplete the bosses health, it undergoes a namechange. JENOVA Dreamweaver changes into JENOVA Gestation (to fit with the actual naming convention of the game's Jenova bosses - Birth, Life, Death, Synthesis. Gestation comes before Birth. Other options are possible, but don't have the right ring to it IMO) and it gets a new health bar. Similarly, phase 3's health shouldn't be as high as it is in the actual game, it takes too long to down the boss, and you end up spending a bunch of time just mashing the attack button. The entire fight in phase 3 shouldn't take more than just one full repeat cycle of the track, which would be around 4 minutes. With some of the other things I have in mind, if you kept phase 3's HP the same, it'd take *way* too long to beat the boss. 2: When the phase transition happens, make it much more dramatic. When JENOVA screams into the camera, have the entire illusory landscape thing they're in *shatter* - make the rest of the fight take place on pieces of rock tumbling around in some kind of psychedelic hellscape like I took a trip into the Warp in Warhammer 40k. 3: Make the fight's mechanics more decisive, instead of cycling out a bunch of tentacles and making sure not to stand in the purple goop on repeat until the boss runs out of HP. For example - at the start of phase 3, have each of the characters you're not actively controlling get grabbed by tentacles suspended from multiple different pieces of flying debris, and the character you're controlling has to break them out (or just default to Cloud) within a time limit, or they get a non-standard game over where JENOVA just flat out kills the party members outright. Beyond that, make it less about running around killing adds, and more about having to dodge attacks with some real *weight* to them. Have the tentacles show up out of their portals on debris floating through the psychedelic hellscape that fire blasts of energy that if not dodged inflict damage, fling the party member toward the outside of the combat zone (maybe make it to where you have to send another character to go pull them off the ledge if they get hit?) and have real, big, meaty sounding explosions. Instead of just being a thing you have to run off to hit before going back to beat up the boss. 4: If the whole deal is this version of JENOVA is using illusions, fucking make it use illusions more besides oops another tentacle. Do enemy callbacks ala Renalla in Elden Ring, and put up actual things in the environment that screw with your ability to navigate (clouds, lights, walls, etc) during the first two phases. 5: As an added mechanic for in whatever this game has for hard mode, make it to where the purple caustic rain crap that's shown in the phase 3 transition is something that persists, and constantly, but slowly reduces the party's HP, putting the party on the clock.

    • @tylerhansen931
      @tylerhansen931 2 місяці тому

      This does not sound good at all. Glad they didn't do any of this.

    • @movieswithmatticus5469
      @movieswithmatticus5469 2 місяці тому

      Oh yes because you know so much compared to the people who design video games FOR A LIVING.

  • @ASNS117Zero
    @ASNS117Zero 4 місяці тому

    As a Dark Souls player... How are you supposed to actually *lose* this fight? Your HP pools are fucking *massive* her hits are basically love taps, and you have practically unlimited healing.

    • @KalimandoMalivol
      @KalimandoMalivol 4 місяці тому

      I replayed this segment with higher level characters. In hard mode it's swings the other way since there is no item use. You have to go the whole chapter with the mana you have so you can't cast things left and right every battle.

    • @user-sm6gn3nl6o
      @user-sm6gn3nl6o 3 місяці тому

      First, play on Hard for once. Second, not every game has to be as hard as Dark Souls.

  • @migiplayz91
    @migiplayz91 5 місяців тому

    9:56 the black mages enter the sound booth

  • @VGHistory1
    @VGHistory1 5 місяців тому

    Getting ready for this again next month!

  • @snakekingblues3017
    @snakekingblues3017 5 місяців тому

    Goes from Eerie to epic

  • @everett.debree
    @everett.debree 5 місяців тому

    This comment section contained every thought in my head when I first listened to this.

  • @DVeritas
    @DVeritas 5 місяців тому

    FFVII Remake’s hard mode is how modern RPG games should be made, period.

  • @eccentricbeing
    @eccentricbeing 5 місяців тому

    Chapter 17 was the most fun I've had in gaming in a long time....and then you have this amazing piece of music and action.

  • @originalgreatdouchebag2866
    @originalgreatdouchebag2866 6 місяців тому

    you can really tell she is based off the thing from another world or john carpenter's the thing no way could tifa fight jenova her gear are gloves she has nothing to protect her from getting assimilated d as soon as she got close airith would be fine and cloud was technically already assimilated and has a sword but tifa would be toast.

  • @LexTan
    @LexTan 6 місяців тому

    My experice fighting Jenova here: Phase 1: Oh damn... this is serious... i know the lyrics are supposed to be indiscernable, but are they singing, "TIFA!"??? Phase 2: Okay, this was expected, that the game would bump up the action and the intensity of the music. Phase 3: *PRIMAL ROAR* I know I need to buckle down because the fight is as intense as it's going to get but I can't get over this music! It's even better than what imagined it to be *sheds tears of joy*

  • @cepheus3d
    @cepheus3d 6 місяців тому

    A very hands on approach Nice video 👍

  • @Asdayasman
    @Asdayasman 7 місяців тому

    I miss Kalimando.

  • @pillgrimm
    @pillgrimm 7 місяців тому

    yooo kalimando upload

  • @pillgrimm
    @pillgrimm 7 місяців тому

    Report that bug

  • @sebomba
    @sebomba 8 місяців тому

    Phase 3 hits harder than the sector 7 plate

  • @LaneTheBrane
    @LaneTheBrane 8 місяців тому

    Boring

  • @booksnbooze7796
    @booksnbooze7796 9 місяців тому

    Best music and boss fight in the game.

  • @squindigglyjigglybop1300
    @squindigglyjigglybop1300 9 місяців тому

    whenever i try to export a prop it appears sideways in hammer and model viewer, and gets flipped completely upside down ingame

    • @KalimandoMalivol
      @KalimandoMalivol 9 місяців тому

      It might be an issue with the object transforms in blender. Be sure all the rotation numbers for the mesh and armature are 0 0 0 AND the posed bone is not transformed at export.

    • @squindigglyjigglybop1300
      @squindigglyjigglybop1300 9 місяців тому

      @@KalimandoMalivol i don't think it's the transforms, as i've checked them many times now. however, i found an old message in a discord server that said "blender and source disagree on which axis is a bone's 'up' orientation. the smd exporter corrects this when exporting standalone objects, but anything with an armature modifier applied is going to get messed up." I tried removing the armature modifiers from the mesh and collision model and the collision model actually lined up with the mesh. however, this was only in the hammer editor, as when i compiled the map and took a look at it in-game, the model was just sideways instead of upside down. however, i'm not entirely sure what deleting the modifiers may have done. would you mind telling me what exactly they did so i can test to see whether or not they're actually needed?

    • @KalimandoMalivol
      @KalimandoMalivol 9 місяців тому

      @@squindigglyjigglybop1300 the blender source tools already account for the different axis being up when it exports. The tool expects the mesh to have the modifier on there when you hit export, otherwise it will export the mesh smd with the incorrect orientation or bone weighting.

    • @KalimandoMalivol
      @KalimandoMalivol 9 місяців тому

      If you plan to use the bone it needs to have the vertex group for the bone weighted. As far as blender is concerned when you apply an armature modifier all you are doing is rasterizing any deformation you have done with the armature.

    • @squindigglyjigglybop1300
      @squindigglyjigglybop1300 9 місяців тому

      i got somebody to look at my model files, and he confirmed that the armatures were not needed. they are only used for props that have have more than one bone, otherwise they will completely mutilate the orientation of it. The reason why your prop's collision works fine is because your prop is square and you wouldn't be able to tell if it got turned sideways or not. if you're making a more complex object, like a mask, then it will be noticable. same goes for the idle animation, you can completely ditch that and just use the name of your reference file. it'll automatically generate one.

  • @caorosco83
    @caorosco83 10 місяців тому

    I marked out when the classic theme began.

  • @yoitsjonmac188
    @yoitsjonmac188 10 місяців тому

    I can forgive all the story changes for this soundtrack

    • @VGHistory1
      @VGHistory1 4 місяці тому

      You're part of the Whispers. Go play the original if you're so bothered.

  • @terrantheblack6587
    @terrantheblack6587 10 місяців тому

    Now I wanna go sparring

  • @niikonielsen3734
    @niikonielsen3734 10 місяців тому

    Part 2 this winter, buckle up fuckers.

  • @SteveNathn
    @SteveNathn 10 місяців тому

    People keep mentioning how much “foreplay” they had for the theme, but even before this fight, the opening 8 notes had been teased once in a while throughout the previous 2 or so hours of gameplay

  • @delduwathvi9545
    @delduwathvi9545 10 місяців тому

    hey, can you help me for doing the same thing as your avatar plz?

  • @nikolaosgordatos1635
    @nikolaosgordatos1635 11 місяців тому

    Damn, the 3rd phase music drops harder than the Sector 7 plate!

  • @mrchefcheck
    @mrchefcheck 11 місяців тому

    Part 3 tells you this thing isn't from the same planet and is of alien origin.

  • @TheNarutodude1995
    @TheNarutodude1995 11 місяців тому

    There's nothing more important for remakes to learn nowadays than Phase 3's music. That is how you remind everyone why they're here.

  • @djcetra
    @djcetra 11 місяців тому

    I feel so sorry for those who claimed to love FF7 and passed on this game because of some changes, talk about missing out on LEGENDARY EPICness.

    • @samuelsmith9582
      @samuelsmith9582 5 місяців тому

      I'm just waiting for it to be finished so I can play all of it in one go.

    • @PyroKnight95
      @PyroKnight95 5 місяців тому

      ​@@samuelsmith9582 with how part 1 felt for me and how part 2 looks so far, I'm hoping you have a magical experience when you get to them all

    • @cloudftw113
      @cloudftw113 3 місяці тому

      ​@samuelsmith9582 Honestly, understandable, the suspense and anticipation between part 1 and 2 have taken years off my life lol

    • @alkaseltzerboulevard1046
      @alkaseltzerboulevard1046 4 дні тому

      How is changing the entire main story just "some" changes?

    • @djcetra
      @djcetra 3 дні тому

      @@alkaseltzerboulevard1046 It's exactly the same just expanded. Everything they're putting in the Remakes is how they invisioned the original but couldn't do to limitations. The same things are happening in the Remakes, if you don't know that you don't know FF7. Stop hanging around the low IQ dumb kids who think everything has been changed, it hasn't.

  • @WrenchLord
    @WrenchLord Рік тому

    Im gonna be real. Phase 1 is favorite of the 3. The music has a sense of epicness and danger. Dont get me wrong, phase 3 brings in the classic theme really good, but phase 1 was truly excellent.

  • @lujisauco5341
    @lujisauco5341 Рік тому

    DIOS MIO QUE ÉPICO ❤

  • @Oakeybloke
    @Oakeybloke Рік тому

    Awww, why'd you beat it? Could've got to phase 3 and then chilled, for a while 🙂

  • @hollyshock8400
    @hollyshock8400 Рік тому

    I think the other Jenova Quickening video got removed :(

    • @Chibispore
      @Chibispore Рік тому

      You're correct, along with the rest of their osts :(

  • @ionel2921
    @ionel2921 Рік тому

    FF VII Rebirth trailer !!!!!

  • @ourfamilyaccount
    @ourfamilyaccount Рік тому

    Felt like listening to this again after reading a tweet on official FF7 that their gonna announce FF7 Rebirth at today's Summer games fest stream. So excited to know more.

  • @jeffrowisdabest
    @jeffrowisdabest Рік тому

    This may be the best video game track of all time By the end, I was literally standing up while fighting this thing.

  • @tubemash3772
    @tubemash3772 Рік тому

    The fight was easy but the music went hard.